The Unity AOV Recorder allows you to capture specific render pass data (for example, data related to materials, geometry, depth, motion, or lighting) in projects that use Unity's HDRP (High Definition Render Pipeline).Īs of version 1.0, Unity Recorder uses recorder types that take better advantage of Unity Editor features and are more stable than previous versions. The FBX Exporter package includes an FBX Recorder, which allows you to record and export animations directly to FBX files. The Alembic for Unity package includes an Alembic Clip Recorder, which allows you to record and export GameObjects to an Alembic file. You can also benefit from additional Recorder types if you install specific packages along with the Unity Recorder: GIF Animation Recorder: generates an animated GIF file.Īudio Recorder: generates an audio clip in WAV format. Image Sequence Recorder: generates a sequence of image files in JPEG, PNG, or EXR (OpenEXR) format. Movie Recorder: generates a video in H.264 MP4, VP9 WebM, or ProRes QuickTime format. The Unity Recorder includes the following recorder types by default:Īnimation Clip Recorder: generates an animation clip in Unity Animation format (.anim extension). Through a Recorder Clip within a Timeline track.Īvailable recorder types Default recorders You can set up and launch recordings in two ways: It does not work in standalone Unity Players or builds. You can only use the Recorder in the Unity Editor.
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